Search found 11 matches
- Sat Dec 23, 2023 5:22 am
- Forum: SW General
- Topic: What's the latest on Graphics Cards?
- Replies: 7
- Views: 2967
Re: What's the latest on Graphics Cards?
... CAD use line graphics to display polygon edges. Also need high precision. Game don't show edges. Everything covered with texture. It was the reason Quadro was faster because hardware and BIOS was optimized to run line and edges. Again, don't see that problem now. ... What is (if there is such a...
- Mon Jan 23, 2023 12:04 pm
- Forum: How To Questions
- Topic: Simulation: Weldments-Structural Member vs Weld Bead
- Replies: 7
- Views: 2233
Re: Simulation: Weldments-Structural Member vs Weld Bead
Good questions Frederick. I understand my comments are no news to a SW/Simulation expert (which I am not). I just wanted to follow up what I started with confirmed solutions to my questions that were not specifically clarified unfortunately (by anyone else). BTW, I am a certified TIG/MIG welder and ...
- Sat Jan 21, 2023 1:01 pm
- Forum: How To Questions
- Topic: Simulation: Weldments-Structural Member vs Weld Bead
- Replies: 7
- Views: 2233
Re: Simulation: Weldments-Structural Member vs Weld Bead
Thanks Frederick , sorry for the delayed reply... I wanted to first wrap up my initial 'exposure' to linear(matrix) algebra, solid/continuum mechanics, and FEA basics* as well as Simulation so I could contribute some useful information. * Thanks to U.of Alberta Prof. Clayton Pettit's online lecture...
- Sun Dec 18, 2022 10:15 am
- Forum: How To Questions
- Topic: Simulation: Weldments-Structural Member vs Weld Bead
- Replies: 7
- Views: 2233
Re: Simulation: Weldments-Structural Member vs Weld Bead
Apparently, SW Simulation categorizes solid models based on 3 main meshing options*; *Listed from the most simple to most complex - hence quickest to slowest to process Mesh Types Based on Geometric Features 1. Beam Mesh 2. Shell Mesh 3. Solid Mesh * source Dassault Systems' Solidworks Help on "...
- Sun Dec 18, 2022 6:04 am
- Forum: How To Questions
- Topic: Simulation: Weldments-Structural Member vs Weld Bead
- Replies: 7
- Views: 2233
Re: Simulation: Weldments-Structural Member vs Weld Bead
Perhaps a summarized single question might invite someone to take a bite at this... What's the difference between a Weldments - Structural Member feature generated joint and a Weldments - Weld Bead feature generated joint once the model is opened within Simulation's analysis environment? (i.e. How a...
- Sat Dec 17, 2022 1:33 pm
- Forum: How To Questions
- Topic: Simulation: Weldments-Structural Member vs Weld Bead
- Replies: 7
- Views: 2233
Simulation: Weldments-Structural Member vs Weld Bead
I've been modeling a recumbent bicycle frame based on a sketched centerline wire frame and using the Weldments - Structural Member feature with custom round tube profile sketches for modeling(extruding) 3D tubes along the centerline wire frame. Currently the model is a single SW part (not an assembl...
- Tue Dec 13, 2022 1:21 pm
- Forum: SW General
- Topic: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
- Replies: 9
- Views: 809
Re: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
Thanks for the pointer TTevolve. Indeed in hindsight using Guide Curves in combination with the Shell feature would be a better method giving me more direct control of the curves, and certainty of equal thickness throughout (currently I think the areas where there are complex "S" shaped cu...
- Mon Dec 12, 2022 3:51 pm
- Forum: SW General
- Topic: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
- Replies: 9
- Views: 809
Re: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
Yes, I was trying to show in the 2nd screenshot that I'd input a different value 0.3 instead of 0.7 for a different vertex set but the result(after processing) would show all vertices the same value and length (0.7), as opposed to the 1st screenshot in which the different values set were processed w...
- Mon Dec 12, 2022 10:30 am
- Forum: SW General
- Topic: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
- Replies: 9
- Views: 809
Re: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
Below are screen shots of the Lofted Cut feature's 'Normal' operating condition, and the so called 'Brain Fart Condition'. Lofted Cut Normal Condition.jpg The circle has 8 segments which are set as 'Start Constraints'. The pair of 'Start Constraints' at the top(11/1 o'clock) and bottom(7/5 o'clock) ...
- Mon Dec 12, 2022 9:32 am
- Forum: SW General
- Topic: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
- Replies: 9
- Views: 809
Re: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
What da...?! It just now processed the 'Start Constraint' as I'd set individually! Hmmm... The only difference I noticed was that my computer wasn't full blasting its fan suggesting that previously when the processing was executed with the fan at full blast, the system might have been under heavy lo...
- Mon Dec 12, 2022 5:43 am
- Forum: SW General
- Topic: Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
- Replies: 9
- Views: 809
Lofted Cut: Start Constraint(Normal To Profile) - How To Disable 'Apply to all'?
I had no initial problem using the Lofted Cut feature's 'Start Constraint' > 'Normal To Profile' with 'Apply to all' unchecked so I could set constraints from an 8 segmented circle to an 8 segmented rectangle. But when I tried the same process on a 2nd identical object (in a different location) the ...