Anyway, I gave it a try using boundary stripes and fill surfaces, everything has a tangency continuity (Yey
![Cool 8-)](./images/smilies/icon_cool.gif)
But making all those Split Lines were a pain. Would be nice to have a subdivide tool on the edges, is there something like it?
One other way to split it would be with Trim Surface and add Split Entities on the sketch, but it does not feel appropriate to this 3D condition (I mean, having a good precision)
Please, share your thoughts and results!
![trombone =)](./images/smilies/file.gif)