I do not have co-workers, per-se. But I've had the misfortune of some less than happy collaboration opportunities...
A couple of things that stand out to me, particularirly of late because I am making some modifications/alterations to some older files
for a new project and these below listed issues are predominant in my mind.
- "Fixed" Sketch entities. Instead of properly defining the sketch, simply "Fix" the lines in place. Pure Laziness..!!!
- mirrored bodies in a multibody file, just because. Ok so don't get me wrong on this I often mirror bodies in a multi-body file too. But, really only to have the component separately recreated on the "other side of centre" and to enable less parts in and assembly (because I am not a fan of assembly mirrored files). It also assists to achieve correct quantities in weldment cutlists.
I do not mirror bodies simply so I do not have to draw the other half of a weldment beam and then mirror it to merge the body..Grrrr.. Not only does this add unnecessary extra features to the feature tree but it makes it frustratingly difficult later on in revision if the design changes and symmetry is no longer required..!
- Using the "Convert to Sheetmetal" feature.. WTF..!? For godsake people, just model it as sheetmetal to begin with. Is that so hard..?
- Modifying weldment sketches to create odd (or different) profiles. I know, I know.. It works. But it still feels like hack laziness.
- Colours... Why would one use weird random colours (I reckon I saw someone comment on this earlier in the thread). Why do this..? Weird pastel purples and odd shades of greens and strange stuff like that. Seemingly random with no pattern to it..!? Just model it to be how it will be built/fabricated.
- Lights... Colour tinted lighting. Just because it's "Pretty..!?!?!"
That is enough ranting for now...