best example of main features tutorial?
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best example of main features tutorial?
so i basically have to design an integrated(solid) key onto a shaft, but have no idea how can i extrude the solid key until the wider bottom part/edge, which also happens to be rounded - if i just draw the key lines on the thinner shaft and extrude that, it will only do it in a square form for some reason, but i need the key to end as the same shape as the bottom part of the detail...
i probably cant even remember if i extruded the key part from a draft, but what i do remember is that it did not come out as rounded shape... and most certainly did not even snap to the edge of the bottom part...
so is there a piece somewhere that would have the most common design features laid out in a step-by-step tutorial somewhere?
i probably cant even remember if i extruded the key part from a draft, but what i do remember is that it did not come out as rounded shape... and most certainly did not even snap to the edge of the bottom part...
so is there a piece somewhere that would have the most common design features laid out in a step-by-step tutorial somewhere?
Okej .. throw something together at work ..
Go to full postRe: best example of main features tutorial?
I am not understanding what you want to achieve. Is it possible to post a pic of what it is you are wanting to do?
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Re: best example of main features tutorial?
its basically a rounded shaft, with a wider area in the bottom like this:
||-------
so i would need to add a small key/extrusion to the "-------" part/shaft, which would end at the same width as the wider bottom part
even the lawn mowers and grass trimmers basically have that key on the shaft that keeps the attachments from rotating, but i need the key to be solid/integrated, aka non-removable
||-------
so i would need to add a small key/extrusion to the "-------" part/shaft, which would end at the same width as the wider bottom part
even the lawn mowers and grass trimmers basically have that key on the shaft that keeps the attachments from rotating, but i need the key to be solid/integrated, aka non-removable
- Glenn Schroeder
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Re: best example of main features tutorial?
Welcome to the forum. I also don't understand exactly what you're referring to (you need to click on the "Full Editor & Preview" box below the Reply text box to post pictures), but it's likely you need a Revolve instead of an Extrude.
"On the days when I keep my gratitude higher than my expectations, well, I have really good days."
Ray Wylie Hubbard in his song "Mother Blues"
Ray Wylie Hubbard in his song "Mother Blues"
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Re: best example of main features tutorial?
not sure if the previous post was visible before, but the key has to be only on 1 side, not around the whole shaft
- Glenn Schroeder
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Re: best example of main features tutorial?
Can you post a picture of what you need?
"On the days when I keep my gratitude higher than my expectations, well, I have really good days."
Ray Wylie Hubbard in his song "Mother Blues"
Ray Wylie Hubbard in his song "Mother Blues"
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Re: best example of main features tutorial?
ok, i basically even need 2 different shapes then:
1st is the key coming out from the shaft and the 2nd thing is the oval shape in the bottom - are there any tutorials about these most common details somewhere or can someone make 1? (maybe add some pattern repetitions also to it then)
i cant even remember how did i manage to design the oval shape(which also needs holes tilted at the same angle as the oval shape actually!), but the key part i didnt even manage to figure out lol
pic (its an actual 3d object, but viewed from its side):
https://www.upload.ee/image/14976727/key1.jpg
1st is the key coming out from the shaft and the 2nd thing is the oval shape in the bottom - are there any tutorials about these most common details somewhere or can someone make 1? (maybe add some pattern repetitions also to it then)
i cant even remember how did i manage to design the oval shape(which also needs holes tilted at the same angle as the oval shape actually!), but the key part i didnt even manage to figure out lol
pic (its an actual 3d object, but viewed from its side):
https://www.upload.ee/image/14976727/key1.jpg
Re: best example of main features tutorial?
Like this?
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Re: best example of main features tutorial?
not really, but it was a bit hard to take a picture of the oval shape in the bottom...:
https://www.upload.ee/image/14976786/key2.jpg
https://www.upload.ee/image/14976786/key2.jpg
Re: best example of main features tutorial?
Maybe we need a base line. Are you new to Solid Edge or new to solid modeling all together?
Note, keys are implemented by cutting the keyway vs leaving a key standing proud for simpler machining. Unless perhaps its injection molded part or something.
Note, keys are implemented by cutting the keyway vs leaving a key standing proud for simpler machining. Unless perhaps its injection molded part or something.
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Re: best example of main features tutorial?
i need the part(and a tutorial video) to be exactly the same way as it is written in the topic and on the pics
Re: best example of main features tutorial?
What have you gotten done so far?
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Re: best example of main features tutorial?
that is also written in the topic and on the pics
Re: best example of main features tutorial?
NM
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I may not have gone where I intended to go, but I think I have ended up where I needed to be. -Douglas Adams
Re: best example of main features tutorial?
Something like that ?
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Re: best example of main features tutorial?
probably would do, but the hole should be constant size and the key part should extrude outwards from the middle shaft, until the rounded edge of the lower/wider ring in the bottom (and should touch the ring too, not be in the middle of the shaft).
but how do you even make the lower oval part like that :x (and cut a hole into it)
but how do you even make the lower oval part like that :x (and cut a hole into it)
Re: best example of main features tutorial?
I have pm an example (done in community edition).
If you can draw a 2d section view version of it I can model it up for you.
But general rule .. if its round its convenient to use revolve in other cases normal extrude.
If you can draw a 2d section view version of it I can model it up for you.
But general rule .. if its round its convenient to use revolve in other cases normal extrude.
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Re: best example of main features tutorial?
i cant open that file tho... but can you make a video of the whole process? windows 10 probably even has a built-in screen recorder somewhwere in the start menu...
(and the key has to be only on 1 side, not revolving around the whole shaft)
(and the key has to be only on 1 side, not revolving around the whole shaft)
Re: best example of main features tutorial?
Okej .. throw something together at work ..
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Re: best example of main features tutorial?
ok thanks, thats pretty neat, but they key part should be exactly like it was at 02:19 - and just touch the edge of the middle ring below it and end with the same shape too, aka follow the rounded edge of the middle ring
Re: best example of main features tutorial?
Okay .. have redone the movie (see above) to include what I hope you are looking for ..cadthemall wrote: ↑Sat Mar 11, 2023 6:58 am ok thanks, thats pretty neat, but they key part should be exactly like it was at 02:19 - and just touch the edge of the middle ring below it and end with the same shape too, aka follow the rounded edge of the middle ring
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Re: best example of main features tutorial?
ok thank you, that looks nice, so i can probably finish my exact part now (soon)
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Re: best example of main features tutorial?
i can probably get to the part really soon now, but atm i am even trying to edit/extrude some shapes from a really simple sketch, but it does not even allow me to extrude like a really simple square area from a sketch/face that already has 2 parts extruded from it?
i just get somekind of yellow warning sign saying something, but i dont even know what it wants...
so is there still somekind of really basic tutorial available somewhere that would show how can i extrude many shapes from the same exact sketch? plus it should also cut some of the sketch face that i want to get rid of and dont even want to extrude that one, just to get the actual shape that i'm looking for...
and is there a way to add all new lines and extrusions to 1 and the same sketch to not have to give a new sketch name to every new line that i just added etc?
i just get somekind of yellow warning sign saying something, but i dont even know what it wants...
so is there still somekind of really basic tutorial available somewhere that would show how can i extrude many shapes from the same exact sketch? plus it should also cut some of the sketch face that i want to get rid of and dont even want to extrude that one, just to get the actual shape that i'm looking for...
and is there a way to add all new lines and extrusions to 1 and the same sketch to not have to give a new sketch name to every new line that i just added etc?
Re: best example of main features tutorial?
Need to know what modeling mode you are in... Synchronous or Ordered?
If you try to extrude the same shape several times, you will end up with solids occupying the same volume which most likely is why you are getting a warning/error.
Assuming an Ordered sketch as Synchronous sketches aren't a "feature", you Edit an existing sketch to add/modify elements in it. If you keep hitting the Sketch command every time you want to add to a sketch, you get a new sketch instead.
If you try to extrude the same shape several times, you will end up with solids occupying the same volume which most likely is why you are getting a warning/error.
Assuming an Ordered sketch as Synchronous sketches aren't a "feature", you Edit an existing sketch to add/modify elements in it. If you keep hitting the Sketch command every time you want to add to a sketch, you get a new sketch instead.
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Re: best example of main features tutorial?
i probably chose ordered and i only pressed the line or rectangle tool, but i think that i got less sketches when i didnt press the green tick button and just kept adding more lines, altho eventually it probably wanted to end the operation with a new sketch anyway when i wanted to start extruding etc...
and is there even a way to group all of the "sketches" aka lines into 1 single unit/part/feature?
plus i dont even have a clue how can i rotate my newly smashed up part into a new direction, as i kinda need to place the part on it's different side etc, just to be able to print it on that side later, plus also have new perspective with the "top, side" etc view after the sketches and extrusions have taken a new shape etc...
and is there even a way to group all of the "sketches" aka lines into 1 single unit/part/feature?
plus i dont even have a clue how can i rotate my newly smashed up part into a new direction, as i kinda need to place the part on it's different side etc, just to be able to print it on that side later, plus also have new perspective with the "top, side" etc view after the sketches and extrusions have taken a new shape etc...
Re: best example of main features tutorial?
In ordered mode, SE works a bit different in that it offers two ways to create sketch-based features...
You can draw the sketch as a Profile of the current 3D feature which makes it a private sketch just for that feature and must be edited under that feature.
or
You can create public sketches using the Sketch command and then when you create the 3D feature, you use Select from Sketch to extrude the sketch of your choosing.
You can draw the sketch as a Profile of the current 3D feature which makes it a private sketch just for that feature and must be edited under that feature.
or
You can create public sketches using the Sketch command and then when you create the 3D feature, you use Select from Sketch to extrude the sketch of your choosing.
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Re: best example of main features tutorial?
it says page not found on that, but now i tried to create an object via the Revolve button and then already found a new problem that i cant even extrude the bottom part of that new revolved object to make it a bit longer than i drew it on the sketch before... plus the "smart dimension" tool does not even give me any option to edit the radius of the object? so why is all of this pro 3d app restricting even the very basic moves that i want to do?
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Re: best example of main features tutorial?
ok now i probably fixed some of the issues by clicking more buttons myself to remove some of the automatic options etc... so now i can check how much progress i can make with this..
Re: best example of main features tutorial?
Here is the correct link for the tutorials:
https://docs.sw.siemens.com/en-US/doc/2 ... /xid486886
https://docs.sw.siemens.com/en-US/doc/2 ... /xid486886
Re: best example of main features tutorial?
If you want to move a face then you have to use the command "move face" (in sync you just can click and drag).cadthemall wrote: ↑Tue Jun 18, 2024 7:07 pm it says page not found on that, but now i tried to create an object via the Revolve button and then already found a new problem that i cant even extrude the bottom part of that new revolved object to make it a bit longer than i drew it on the sketch before... plus the "smart dimension" tool does not even give me any option to edit the radius of the object? so why is all of this pro 3d app restricting even the very basic moves that i want to do?
In ordered mode you can use "dynamic edit" to be able to drag and see direct end result.