Matt's BLOG Post - Synchronous Throwdown
- mike miller
- Posts: 878
- Joined: Fri Mar 12, 2021 3:38 pm
- Location: Michigan
- x 1070
- x 1231
- Contact:
Re: Matt's BLOG Post - Synchronous Throwdown
Is there a kickback for posting links to his blog? Coffee by airmail?
As far as the Synch Throwdown, I'm on Matt's side. The more I use it the better I like it, AND the more frustrating history-based tools become.
He that finds his life will lose it, and he who loses his life for [Christ's] sake will find it. Matt. 10:39
- jcapriotti
- Posts: 1869
- Joined: Wed Mar 10, 2021 6:39 pm
- Location: The south
- x 1214
- x 1999
Re: Matt's BLOG Post - Synchronous Throwdown
So far I both love and hate it. Some changes are so easy but I have run into cases where having the history was easier for a certain change, particularly when the area editing gets complex.
Maybe we should have a "change of the week" model with people showing it done in both methods.
Maybe we should have a "change of the week" model with people showing it done in both methods.
Jason
- mike miller
- Posts: 878
- Joined: Fri Mar 12, 2021 3:38 pm
- Location: Michigan
- x 1070
- x 1231
- Contact:
Re: Matt's BLOG Post - Synchronous Throwdown
Part of the learning curve is knowing what to create in Synch and what to create in Ordered, based on how easy it is to change things. Rule of thumb is to create basic shapes with Synch and detail with Ordered. That sounds easy. The difficulty is in knowing where basic starts and ends.jcapriotti wrote: ↑Thu Dec 16, 2021 1:57 pm So far I both love and hate it. Some changes are so easy but I have run into cases where having the history was easier for a certain change, particularly when the area editing gets complex.
Maybe we should have a "change of the week" model with people showing it done in both methods.
Also, experience makes a huge difference! I had to get my butt kicked a few times until I learned how to speak the language. I'm sure my SWX experience and engrained instincts didn't speed up that process....
He that finds his life will lose it, and he who loses his life for [Christ's] sake will find it. Matt. 10:39
- mattpeneguy
- Posts: 1386
- Joined: Tue Mar 09, 2021 11:14 am
- x 2489
- x 1899
Re: Matt's BLOG Post - Synchronous Throwdown
I don't believe in dark magic.
- mattpeneguy
- Posts: 1386
- Joined: Tue Mar 09, 2021 11:14 am
- x 2489
- x 1899
Re: Matt's BLOG Post - Synchronous Throwdown
Yeah, I got to demo SE, but didn't get enough time to fully look into ST. So, I have no idea how it would work in our situation. I'd be curious to see how top-down designs work. But, unfortunately for us if we switch it'll probably be to IV because they are targeting our industry whereas SE and SW are ignoring it...So, it may be a moot point for us.jcapriotti wrote: ↑Thu Dec 16, 2021 1:57 pm So far I both love and hate it. Some changes are so easy but I have run into cases where having the history was easier for a certain change, particularly when the area editing gets complex.
Maybe we should have a "change of the week" model with people showing it done in both methods.
Re: Matt's BLOG Post - Synchronous Throwdown
Matt, what industry would you be in?mattpeneguy wrote: ↑Thu Dec 16, 2021 3:19 pm Yeah, I got to demo SE, but didn't get enough time to fully look into ST. So, I have no idea how it would work in our situation. I'd be curious to see how top-down designs work. But, unfortunately for us if we switch it'll probably be to IV because they are targeting our industry whereas SE and SW are ignoring it...So, it may be a moot point for us.
- mattpeneguy
- Posts: 1386
- Joined: Tue Mar 09, 2021 11:14 am
- x 2489
- x 1899
Re: Matt's BLOG Post - Synchronous Throwdown
Same as @Glenn Schroeder, I work in transportation for a DOT.
Re: Matt's BLOG Post - Synchronous Throwdown
I'm curious how they (Autodesk) are targeting that industry with INV? I understand that Autodesk has a strong presence in that area for the civil side, but not sure how INV ties into that, or is it about the "Package"?mattpeneguy wrote: ↑Thu Dec 23, 2021 6:50 pm Same as @Glenn Schroeder, I work in transportation for a DOT.
Re: Matt's BLOG Post - Synchronous Throwdown
The next article in this series will be how you can edit 3D parts in synch like you edit 2d sketches...
Blog: http://dezignstuff.com
- Glenn Schroeder
- Posts: 1522
- Joined: Mon Mar 08, 2021 11:43 am
- Location: southeast Texas
- x 1759
- x 2132
Re: Matt's BLOG Post - Synchronous Throwdown
I can't answer your question directly. Most of the DOT's I've dealt with use MicroStation
"On the days when I keep my gratitude higher than my expectations, well, I have really good days."
Ray Wylie Hubbard in his song "Mother Blues"
Ray Wylie Hubbard in his song "Mother Blues"